Sclerotic funko pop retailer GameStop has continued to pivot its ill-advised NFT marketplace despite a string of embarrassments. Less than two weeks after news broke that its service hosted an NFT “adaptation” of a famous 9/11 victim falling to death (opens in new tab), an Ars Technica report (new tab) revealed that the Gamestop NFT Marketplace facilitated the sale of unauthorized NFT copies of indie games.
A man named Nathan Allo released the NiFTy Arcade Collection on GameStop’s Marketplace, earning 8.4 ETH (about $14,000) in initial sales. Allo was certainly not allowed to use at least two of these games in his project, and it also appears, but not entirely certain, that he would be allowed to use three more games included in the NiFTy arcade. was not authorized. Elo also did not have a license to use the PICO-8 engine used in all five of those games.
Ultimately, NiFTy Arcade was removed from the GameStop Marketplace and Ello’s account was suspended, but the diffuse nature of NFTs means that users can still access their own copies of these unlicensed games, and their creators have There can be no help. Allo offered to compensate developers damaged by Nifty Arcade, and meanwhile revived the project on another marketplace with the promise that future games would be “in reasonable compliance with all of the NFT Marketplace’s terms of service”.
This story is yet another example of ambiguous behavior facilitated by the NFT Marketplace. In the summer of 2021 the NFT promises that “ownership” of the artists’ work is increasingly paving the way for a reality where their work is often exploited against their will. All this happens when NFTs themselves offer no tangible benefits or use cases beyond profit generation, as Brazilian developer Marc Venturelli spoke at the Brazil International Games Festival (opens in new tab) last month Was. This also isn’t the first example of NFT creators turning existing games into blockchain tokens, with MetaGravity’s Retro Arcade Collection (opens in new tab) offering this treatment to a selection of older, bigger budget games.
It’s especially disgusting to see the spiritually deadly NFT crap out of the Gamestop festival when you remember that the company recently laid off a significant number of employees (in the new tab) including some of our peers at the long-running videogame magazine Game Informer. opens) is closed.