Kratos is really scary, not just his enemies, but also to developers and publishers. Yes, it seems a joke but apparently it is reality: God of War Ragnarok has in fact pushed several software houses and publishers to move or modify their releases. To reveal it is the podcast of Kinda Funny by Greg Miller, in a chat with Tim Gettys, which took place over the last few days and dedicated to ...ponements and the release of the Santa Monica home game.
Gettys claims to have spoken to several developers and publishers who have considered postponing the release of their games. It is obviously not new and this happens very often in the world of video games, even with regard to very important games. “I had a few business calls this week and people just told me they wanted to give God of War Ragnarok his space,” Gettys said during the podcast.
Over the years, several games have forced some developers to make changes in the running regarding release dates. The phenomenon is not so rare: any release in too crowded periods could easily bring the games not to receive the correct attentionespecially when a certain product is able to obscure several titles and earn (deservedly) the attention of the public and critics, as in the case of Elden Ring, when for many weeks post-launch the game was talked about so much that having slightly obscured the attention towards Dying Light 2.
God of War Ragnarok will debut on November 9, 2022 and it could be his release that forced ...ponement of Marvel’s Midnight Suns. Obviously we will never be able to know for sure, but the possibility is concrete. Keep following Tom’s Hardware for all the news and announcements in the pipeline from the world of video games.