It is the Holiday Season and Rainbow Six Siege is inviting all players to compete in the first-ever Rainbow International Snowball Fight. For three weeks, starting December 14th, players will be able to enter the Snow Brawl and let enemy players face the wrath of a perfectly aimed snowball to the head.
Hand-picked operators will be split between two teams, The Orange Blizzards, and The Blue Blades. Snow Brawl is a snow-filled Capture-The-Flag game mode that has respawns. The match will begin with flags in the home base of each team. The goal is for players to capture the opposing team’s flag and bring it back to their own base. Both teams will be equipped with unlimited Snowballs as the main weapon in the fight. The Snowblast Launcher will be ready as a secondary.
Also Read: Call of Duty: Mobile Season 11: Final Snow Launching on December 16 with New Map Icebreaker and Battle Pass
Rainbow Six Siege Snow Brawl Event and new Anti-Cheat measures
Cheating has always been a plague that most online competitive games have had to deal with, but Rainbow Six Siege is one of the most competitive ones out there, and thus, needs a pretty robust anti-cheat system. Ubisoft has just detailed their newest anti-cheat measures that elaborate on defining key actors in the cheating ecosystem and the data behind cheating in Rainbow Six Siege.
Key actors in the cheating ecosystem
Whether they show no regard for gravity (fly, teleport) or spin out of control to get rid of their opponents, these are the obvious cheaters — the ones who have the highest visible impact on the community.
These are the cheaters who try to pass their cheats off as their own skill. While they might not cheat all the time and are rarely obvious about it, their goal is to appear better than they really are and create noticeable disruption in the community.
Overperforming players can be cheaters, but they might also be smurf accounts playing at lower ranks, players who are highly skilled, or mouse and keyboard players on consoles. Even though all of these can create frustration in their own ways, identifying which are truly cheaters is complex and a key part of the devs’ job.
These are the players who play with or take advantage of, overperforming players or cheaters to gain faster access to higher ranks. They can easily be perceived as cheaters themselves as they have an unfair advantage against other players.
While not literal hackers, this is the name Ubisoft use to talk about those who steal other players’ accounts and resell them. They contribute to cheaters’ ease of access to new accounts and re-entry into the overall Siege ecosystem.
Total Cheating Bans
- The two visible spikes from 2020 correspond with the initial phase of the pandemic back in April 2020 and the end of that school year respectively.
- On average, Ubisoft has banned over 10,000 players for cheating each month.
- Ubisoft has banned over 100,000 cheaters since January 2021.
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